| 1. About the Paladin Guild
The Paladin is the Holy Warrior, the smiter of evil in all forms and the Champion of Law in all matters. The Paladin combines the skill of the warrior with the divine power of Leadership. With this power, those joined to the Paladin will fight more skillfully, strike harder and defend better. The Paladin is a follower of both laws and Law. The Paladin must never attack others, or harm living things without need, or act against good order, lest his or her powers be removed by the Gods until once more, he or she proves worthy to possess them." We are holy warriors, and we use holy mana. If we attack others or harm living things (this only includes adventurers Elanthia, not creatures), we will be punished slightly, but our powers will not be removed. If we kill one of the seven races, we will be punished to the possible extent of our powers taken away. The only way at the moment to lose all our powers, without fail, is to try to steal, or listen to someone teaching stealing, so don't! There are a few key aspects to the guild that should be mentioned. The first one is defense. We are more defensive then any other guild. It is our nature, and it is more or less what we do. The biggest dispute in our guild is over who and what we defend, but then again, that's up to you. Another thing, that most of the guild follows, though no one is required to, is to be courteous. No one likes a snert, and by being in the paladin guild and acting mean, annoyingly, or what not, you degrade our reputation for all of Elanthia, and usually make a lot of enemies on the side. Defending ties in highly with leading, and that's where most of leadership comes in. We defend our groups and our groups defend more, usually cities, other groups, even Elanthia every now and then. Finally, though our minimum requirements cover the skills a paladin should hold, they don't go deep enough. We have to be trained in the mind and the body in everything possible, and be decent in everything. It's not easy, and maybe that's why we get one of the easiest guild requirements to advance, but a good paladin often takes his time in advancing. If you only have the guild requirements, you will be a fighter, but that's all. You will not be a leader, you probably won't understand everything, and most importantly, you will only be strong in about four to six skills. Actually, if you only get the guild requirements, you will most likely fail overall in Elanthia. |
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Last Revised 2/12/2000 |